Design and code original games, turning a love of gaming into creative projects and logical thinking.
Learn by creating games
In Gamebot, the student understands that programming is also about creating experiences, rules, characters, challenges and interactions. The course connects logic and creativity in a highly engaging format.
The track works on animation, sprites, commands, events, conditions and programming structures in an accessible language for those who are entering this universe.
What develops
- Programming logic and computational thinking.
- Creativity applied to the construction of games and narratives.
- Ability to plan interactions and rules.
- Strategic reasoning to resolve bugs and adjust behavior.
- Autonomy to test, review and improve digital projects.
Program to create
Visual programming
The blocks help the student understand logic structures in a clear and progressive way.
Animation and interactivity
Sprites, movements and responses make learning concrete and fun from the start.
Authorial creation
The student does not just play games: he learns to think about rules, objectives and behaviors.
Troubleshooting
Tests show you where to adjust logic, pacing, interaction, and game structure.
Idea, logic and test
Gamebot classes present programming and game design concepts in an integrated way. The student learns new logic, applies it to the project and improves the experience as he tests it.
This dynamic helps students develop clarity of reasoning, organization and confidence to create their own digital projects.
Projects and themes
Reference projects
Ghost, Pong, Snake, racing and other challenges help students understand how rules and logic build interactive experiences.
Sprites and animation
The student learns to organize characters, movements and visual reactions within the game environment.
Commands and events
The course explores how inputs, triggers, and responses create fluidity and interactivity.
Creating with purpose
More than just playing, the student comes to understand how a game is designed, organized and refined.
See in practice
Related reading
Gamebot starts from an interest in games to develop logic, digital authorship and problem solving. These articles help explain this shift from consumer to creator.
Related reading
From consumer to creator: how Gamebot turns an interest in games into learning
Learn how creating games can develop logic, creativity, critical thinking and persistence in children and teenagers.
Read articleDoes Gamebot suit your child?
During the Trial Class, we get to know the prospective student and observe age, interests, prior experience and learning style to recommend the most suitable track. It is an individual guidance step for the family, not a one-off class or promotion.
